1.2.20 — Dev tab fixes + Infinite Yield
What changed
Bug fix — _setTab crash on overlay open
The ◉ DEV button and Insert key would crash with attempt to call a nil value on the first click because _enableMouseForOverlay was declared as a local after _setTab used it — Lua doesn't resolve forward local references, so the call resolved to nil. Fixed by forward-declaring the variable before _setTab.
Hydroxide launcher fixed
Hydroxide (Upbolt) is a modular script that requires two imports from the revision branch:
webImport("init")
webImport("ui/main")
The old single-URL approach silently failed. The button now uses a dedicated load function that performs both steps via game:HttpGetAsync.
Infinite Yield added
A third tool button — Infinite Yield — is now in the Tools section of the WindUI Dev tab, loaded from DarkNetworks/Infinite-Yield.
| Tool | Method |
|---|---|
| Hydroxide | custom two-step loader (Upbolt/revision) |
| Infinite Yield | single game:HttpGet loadstring |
| Dex Explorer | single game:HttpGet loadstring |