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1.2.20 — Dev tab fixes + Infinite Yield

What changed

Bug fix — _setTab crash on overlay open

The ◉ DEV button and Insert key would crash with attempt to call a nil value on the first click because _enableMouseForOverlay was declared as a local after _setTab used it — Lua doesn't resolve forward local references, so the call resolved to nil. Fixed by forward-declaring the variable before _setTab.

Hydroxide launcher fixed

Hydroxide (Upbolt) is a modular script that requires two imports from the revision branch:

webImport("init")
webImport("ui/main")

The old single-URL approach silently failed. The button now uses a dedicated load function that performs both steps via game:HttpGetAsync.

Infinite Yield added

A third tool button — Infinite Yield — is now in the Tools section of the WindUI Dev tab, loaded from DarkNetworks/Infinite-Yield.

ToolMethod
Hydroxidecustom two-step loader (Upbolt/revision)
Infinite Yieldsingle game:HttpGet loadstring
Dex Explorersingle game:HttpGet loadstring